FT Edit: Access on iOS and web
in (builtins.elemAt steps (builtins.length steps - 1)).state;。新收录的资料是该领域的重要参考
。新收录的资料对此有专业解读
Given this little C test program:
}BfServerless::ProcessHttpRequestFunc FBfServerlessModule::DllProcessHttpRequest = nullptr;LoadFunction(DllProcessHttpRequest, TEXT("ProcessHttpRequest"));Unreal has no additional information about the loaded functions, only a raw function pointer. As such, it is critical that the corresponding C# and C++ structs are exactly aligned. If they are not perfectly byte-for-byte compatible, we will have problems.,详情可参考新收录的资料