Мощный удар Израиля по Ирану попал на видео09:41
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"Any day in his life can turn out like that," he said. "It can be good bits, and then it can be awful bits and aggressive bits and upsetting bits. And that's just what the Tourette's does. It's nasty."
I dug in and got GitHub access to FNA’s Native AOT ports for Xbox and PS5 as well as some private channels in the FNA Discord. Knowing that there were other examples in the world of C# being run on consoles using Native AOT gave me some level of hope that just maybe this might be possible. However, there were still many unknowns and overall this was a huge risk. I presented my findings and asked for two weeks for the backend team to come up with a proof of concept. A valid proof of concept meant demonstrating that we could take some of our existing C# code and call it from the Unreal game client on all three platforms we needed to support.